What’s its power supply? If battery, run until it runs out of juice — or you trip. If it’s nuclear, you may have to run a few years — or you trip.
How does it move? If it’s electrical, running it through water might short-circuit the wiring and stop the function. If it’s hydraulic, get it to spring a leak and it will stop when out of fluid. If pneumatic, blocking air intake might disable it.
How does it navigate? If it is by sight, you can stop it by bright lights or darkness, by paint, by grease on lenses, flour, dust, dirt, more water, your shirt. Blocking the optics or shorting them out should disable it.
If by sound, loud noises or blocking should do the trick.
Can it stoop? If not, short entrances should block it.
What about traction? Grease or oil at a turn might make it fall.
Can it be distracted? If so, doubling back by Dr. Mel or someone else might do the trick.
Can it climb? How fast can it turn? Study your opponent as you run. Survival is possible.
What’s its power supply? If battery, run until it runs out of juice — or you trip. If it’s nuclear, you may have to run a few years — or you trip.
How does it move? If it’s electrical, running it through water might short-circuit the wiring and stop the function. If it’s hydraulic, get it to spring a leak and it will stop when out of fluid. If pneumatic, blocking air intake might disable it.
How does it navigate? If it is by sight, you can stop it by bright lights or darkness, by paint, by grease on lenses, flour, dust, dirt, more water, your shirt. Blocking the optics or shorting them out should disable it.
If by sound, loud noises or blocking should do the trick.
Can it stoop? If not, short entrances should block it.
What about traction? Grease or oil at a turn might make it fall.
Can it be distracted? If so, doubling back by Dr. Mel or someone else might do the trick.
Can it climb? How fast can it turn? Study your opponent as you run. Survival is possible.